Current responsibilities
- Lead gameplay programming
- Lead level design
- Mechanics implementation
- Puzzle flow
Team Profile
Senior Developer
Shapes Chikki's mechanics, puzzles and spaces from prototype through final implementation.

Game Developer with a BA (Hons) in Games Design from the University of the Arts London. Francisco leads gameplay programming and level design for Chikki: Forgotten Roots, designing mechanics, puzzles and environments while shaping the overall player experience from prototype through implementation.
Areas of expertise
Education
Current responsibilities
Projects & contributions
Senior Developer
Related videos
Tools & workflow
Devlog
Follow the evolution of Chikki: Forgotten Roots as we transform an early gameplay prototype into a rich narrative platformer filled with exploration, memorable environments, and meaningful storytelling.
Devlog
Combat should complement exploration — not interrupt it. Here's how we approached designing encounters that feel meaningful while preserving the game's focus on discovery and storytelling.